CHUUG®
Project brief · chuug.com
Fiverr Project Brief · 26 renders

Personalised Letter Coin — Photoreal Brass Renders

We need 26 photoreal renders of a Baroque-style cast brass coin — one for each letter A–Z — to replace flat illustrations on our product configurator. All 26 designs already exist as physical cast metal coins; you'll be faithfully reproducing each one in 3D, matching the reference render below.

Fixed-price project  26 letters + source files  2,048 × 2,048 PNG · transparent

Reference render of the letter A coin in antiqued brass
Gold standard reference · the look we want, 26 times
01 · About CHUUG

The brand

CHUUG is a premium drinkware brand. Every CHUUG tankard ships with a hand-finished, cast brass coin embedded on the side, personalised with the recipient's initial. The coins are a signature detail of the product and a major reason customers gift CHUUG — so the imagery on our product configurator has to do them justice.

We've sold over 58,000 personalised tankards. The configurator is where every customer chooses their letter. Right now those choices are shown as flat black-on-white illustrations. We need them shown as the real product — antiqued brass, lit beautifully — so the moment of personalisation feels as premium as the finished gift.

02 · The project

What we need, in plain English

Take our 26 existing letter designs (A–Z, shown lower down this page) and produce a photoreal 3D render of each, cast in antiqued brass, matching the style of the reference render at the top of the page.

The designs are already finalised — they exist as real cast metal coins in our warehouse. You are not designing anything. You are reproducing existing designs as photoreal renders with consistent material, lighting, camera and shadow across all 26.

One sentence summary: 26 photoreal antiqued brass coin renders, one per letter, transparent PNG, all matching the reference at the top of this page in lighting, camera, material and finish — but each preserving its own unique design exactly.
03 · Non-negotiable

Design fidelity — the hard rule

Each letter has a unique Baroque medallion design. A's flourishes are not B's. B's crown is not C's. The borders, cartouches, pendants and scrollwork vary letter to letter. Every one of those details must be reproduced exactly as it appears in the source PNG for that letter.

Source design · letter A Source design for letter A

The blueprint

This is the design you must reproduce. Every curl, every junction, every ornament — preserved exactly.

Render · letter A Reference render for letter A

The output

Same design, now cast in antiqued brass. Material and lighting changed. Design unchanged.

1Rope-twist outer border — preserved exactly. Not a bead chain. Not a plain ring. Whatever the source shows for each letter, you replicate.
2Top & bottom ornaments (crowns / cartouches) — many letters have small crown or shield elements at 12 o'clock or 6 o'clock. These are letter-specific. Don't substitute, don't simplify.
3Scrollwork around the letter — the filigree, acanthus leaves, spirals and tendrils flanking the central character are unique to each letter. Trace them faithfully.
4Letter form itself — the serif character at the centre. Use the exact glyph shown in the source — don't substitute a different font.
5Concentric rings & inner field — number and spacing of rings, plus any inner border style, varies. Match the source.
Treat each source PNG as a technical drawing. Not a mood reference — a blueprint. If the AI image generators we tried failed at this project, it's because they kept inventing generic Baroque scrollwork. We need a real 3D artist precisely because we need accuracy, not "vibes."
04 · Reference render

The look — match this for all 26

This is the only sample render we have. It nails the look. Use it as your gold standard for material, lighting, camera angle, shadow direction, framing and finish. The other 25 letters must be visually indistinguishable as products from this one — only the design changes.

Reference render — letter A
  1. Material: antiqued cast brass. Warm gold highlights on raised areas, dark bronze patina settled into recesses. Satin matte finish — not polished, not lacquered.
  2. Surface texture: subtle hand-cast feel — micro-pitting, sand-cast irregularity. Not machine-polished. Not mirror-smooth.
  3. Patina: settled into recessed areas in a believable, slightly varied way. A darker patina ring runs around the outer bevelled rim.
  4. Lighting: soft directional key light from upper-left, ~45°. Gentle fill from upper-right. No harsh speculars.
  5. Camera: ~25° forward tilt — top of the coin tilts away from the camera; bottom edge is closer. Coin sits low in the frame with empty space above.
  6. Shadow: soft, diffuse contact shadow stretching to the lower-right. Rendered into the PNG's alpha channel — not on a baked background.
  7. Background: transparent PNG. No background colour baked in.
  8. Composition: coin centred horizontally, fills roughly 78% of a square 1:1 frame.
05 · Style & quality bar

Quality targets

Photoreal

Indistinguishable from a real product photograph. Not illustrative. Not "rendered-looking."

Material consistency

Same antiqued brass alloy, same patina handling, same finish across every letter.

Hand-cast feel

Subtle surface imperfections — sand-cast micro-texture. Avoid CGI perfection.

Believable patina

Slightly varied, settled into low areas. Not a uniform overlay.

Lighting consistency

Same key/fill setup for all 26. A customer comparing A and Z should feel they're the same product line.

Bevelled rim

Darker patina ring around the outer edge. Reads as cast, not stamped.

06 · Deliverables

What you send back

  • Per letter (×26) <LETTER>.png — final 2,048 × 2,048 PNG render with transparent background (the coin + its soft contact shadow rendered into the alpha, nothing else). sRGB, 8-bit per channel.
  • Per letter (×26) <LETTER>-preview.jpg — 512 × 512 JPG version with a #F4F1EC background baked in, for quick previews. Use this format when sending samples for review — keeps files small.
  • Project source files Your working source files (Blender / Cinema 4D / ZBrush / whatever you use). We want the raw scene + assets so we can commission revisions later without rebuilding from scratch.
Why transparent PNG? So the coins can sit on any future background — gift box, packaging, dark marketing emails — without a baked square showing. The shadow should be subtle enough to read correctly on most light/medium surfaces; on dark backgrounds we'll handle it with CSS or a layer mask.
07 · Timeline & rounds

Proposed schedule

1

Round 1 — three sample letters within 5 working days

You deliver A, M and Z first. Those three cover the visual variety in the set (broad letter, narrow letter, full ornamental flourish). We approve the style — or request adjustments — before you commit to the remaining 23.

2

Round 2 — remaining 23 letters within 10 working days of style sign-off

Once we're aligned on the look in Round 1, you produce the rest. Deliver in a single batch (or two batches if it suits your workflow — let us know).

3

Revisions 2 free per letter

After initial delivery of each letter, two free revision rounds per letter. Most revisions should be small (a missed ornament, a patina tweak). The reference style is fixed after Round 1 sign-off.

08 · Source designs

All 26 letter designs

Click any letter to download its source PNG (320 × 320). These are the literal blueprints for each render. Every curl, junction, ornament and border element shown here must appear in your final brass render of that letter.

All 26 files are also available individually at https://axqytwventrsvgtrxcwd.supabase.co/storage/v1/object/public/brand-assets/fiverr-brief/letters/<LETTER>.png — handy if you want to script the download.

09 · How to quote

What we'd like in your quote

  • Fixed totalA single fixed price for all 26 final renders + matching previews + source files. No per-letter add-ons.
  • TurnaroundYour honest estimate. The schedule above is a proposal — push back if it's unrealistic for your pipeline.
  • ApproachA short note on how you plan to model and texture the coin: shared base mesh + per-letter geometry, or full per-letter sculpt? We don't have a preference — we just want to understand your workflow.
  • PortfolioTwo or three examples of previous photoreal product renders (metal, jewellery, coins, hardware — any of those).